![]() ![]() In fact, so much love has been poured into improving what's on offer that it feels like only a small number of the games are here in their truly original forms even classic boss aspects have been shortened and simplified in order to make appearances here. It's not just the control schemes that have been switched up - plenty of the microgames here have been graphically upgraded, or had their mechanics tightened up. Generally, the "mash" games refer to those taken from the original GBA WarioWare, Inc., while the "touch" ones hail from DS entry Touched and the "twist" ones from GBA sequel Twisted and Wii version Smooth Moves, although some have had their controls rejigged. Seeing as they are taken from a multitude of consoles, the microgames on offer in this instalment utilise three different control schemes - "mash," referring to the d-pad and A button, as well as "touch" and "twist," which use the 3DS' built-in gyroscope. Most by now will be familiar with WarioWare's unique brand of over-the-top, quick-fire gameplay, but for those who aren't, it's a very simple set-up: it consists of "microgames," particularly short mini-games that last no longer than a couple of seconds, each with a simple command, such as "Jump!" They are rapidly fired at the player, with the speed and difficulty ramping up gradually, and occasional boss games to break up the action.
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